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How to Play · Chapter 6

NPCs

NPCs are the people the GM plays: innkeepers, guards, villains. Each has a public description and private GM notes.

  • For the GM
The NPC page for Calden Rue: the NPC list, where he is usually found, his tags and description, and GM Notes.
An NPC page
  1. 1NPC list Each NPC with their usual place and role.
  2. 2Portrait and name
  3. 3Usually found at The location the NPC starts in.
  4. 4Tags and description
  5. 5GM Notes Personality and secrets. Only the GM sees these.

How to use it

  • Open NPCs, pick one or tap + New. Edit changes it; Delete removes it.
  • Usually found at links the NPC to a location.
  • Tags under the portrait, such as stranger or ally, describe their role so you can find them quickly.

Step by step

  1. Tap + New and give the NPC a name and portrait.
  2. Write the public description: what players notice.
  3. Choose where they are usually found.
  4. Add tags for their role.
  5. Write GM Notes: personality, motives and secrets.

GM Notes and Secrets For the GM

  • GM Notes are marked "Only you can see these". Players never receive them.
  • Put hidden motives and secrets there. To tell players something, say it at the table or use Send Message in the session.

Important rules

  • GM Notes are private unless the GM deliberately reveals them.
  • Every NPC in a session is controlled by the GM unless lent to a player.

Common questions

Can an NPC fight?

Yes. In a session you can move and act for any NPC; you can also lend one to a player, such as a hired guard.