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How to Play · Chapter 1

Quick Start

Play a first scene in a few minutes with the built-in adventure, before reading anything else.

  • For everyone

How to use it

  • Follow the steps below on one device. You can be the GM and every player at once while you learn.
  • The GM Quick Start and Player Quick Start below give each side its own short checklist.

Step by step

  1. On the home screen choose Quick Start Adventure and tap Create Campaign. The adventure comes with maps, characters, monsters and encounters ready to play.
  2. Open Characters and pick a character, or tap + New to make one.
  3. Tap Start Session at the top of the campaign.
  4. Choose who is playing, where they start and how you are playing (Digital or Tabletop), then tap Begin.
  5. You are in FREE PLAY: move around, search and talk. Nobody waits for a turn.
  6. When a fight begins, the GM chooses Start encounter. Monsters appear and everyone rolls initiative.
  7. Take turns: on yours, pick an action, roll when asked, then tap END TURN.
  8. Finished for today? Use Save & Quit (the back arrow). The session waits for you exactly as it was.

GM Quick Start For the GM

  1. Open your campaign (My Campaigns on the home screen).
  2. Check Maps, Characters and Encounters: everything the first scene needs should be there.
  3. Tap Start Session, choose the party and the starting location, then Begin.
  4. Playing over Wi-Fi? The session is shared on your network as soon as it opens. Players tap Join Game. Players elsewhere join over the internet with a Join Code.
  5. Run the world: describe, answer requests, move NPCs, reveal what players find.
  6. When a fight starts, choose Start encounter. Monsters appear and initiative is rolled.
  7. On a monster's turn act for it, then end its turn.
  8. Stop with Save & Quit. Never use End Session Permanently just to take a break.

Player Quick Start For players

  1. Join: on the GM's device pick your character, or on your own device tap Join Game on the home screen.
  2. Read the introduction and tap Continue.
  3. Your map opens on your character. The target button in the corner finds them again.
  4. Use the action buttons at the bottom: MOVE, SEARCH, INTERACT, TALK, ITEM, OTHER (and ATTACK, PUSH, SPELL in combat).
  5. When the app asks for a roll, tap ROLL. It adds your modifiers for you.
  6. Read messages from the GM; reread them later in the Session log.
  7. In combat, tap END TURN when you are done.

Important rules

  • Free Play has no turns; combat does.
  • Players roll for their own characters. The app does the math.
  • Save & Quit keeps the session. End Session Permanently closes it for good.

Common questions

Do I need to know the rules first?

No. The app works out every bonus, target number and result. Tap any underlined word to see what it means.

Can I practise alone?

Yes. As the GM you can switch the view menu to any player and act for them.