
Creature · Built-in
Gloomhunter
Large Monstrosity, neutral evil
- Boss difficulty
- CR 8
- Melee
- Ranged
- Boss
- Summoner
A towering hunter of living darkness with a mask of white bone; it calls lesser shadows to it and stalks a single quarry for nights on end.
Statistics
Attacks
Multiattack
Shadow Blade × 2
Abilities
Veil of Night Recharge 5–6
Darkness pours out from it.
- Area
- 20 ft
- Saving throw
- Constitution DC 13
- On a failed save
- Blinded until the end of its next turn.
- On a successful save
- Sees through it.
- Conditions
- Blinded
Call the Shades At will
GM guidance: once per fight, two shade leeches slide out of the dark next to it at the start of its turn.
Marked Quarry At will
GM guidance: chooses one creature as its quarry; the GM may give it advantage on attacks against that creature.
Defenses
- Resistances
- Necrotic
- Vulnerabilities
- Radiant
Environment & tags
- Environments
- Forest, Ruins, Underground
- Groups
- Cave / Underground, Original Game Master Creatures
- Tags
- monstrosity, original, shadow, summoner, boss
Loot
Possible loot
- Cut Gemstone × 3 (70% chance)