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Portrait of the Infernal Guardian
Creature · Built-in

Infernal Guardian

Large Fiend, lawful evil

  • Boss difficulty
  • CR 7
  • Melee
  • Tank
  • Boss

A towering fiend in chained iron plates, bound by an old pact to guard one gate and never leave it.

Statistics

Armor Class
18 (chained iron plates)
Hit Points
114 (12d10 + 48)
Speed
Walk 30 ft
Challenge
CR 7 · 2900 XP
Size
Large — Takes a 2-by-2 block of map cells.
Saving throws
STR +8, CON +7
Senses
Darkvision 120 ft
Languages
Infernal, Common
STR21+5
DEX9−1
CON19+4
INT8−1
WIS12+1
CHA10+0

Attacks

Multiattack

Chain Glaive × 2

Chain Glaive Melee

+8 to hit · Reach 10 ft (2 map cells)

Damage: 2d10 + 5 slashing plus 2d6 fire

Abilities

Chains of Binding Recharge 5–6

Its chains lash out and wrap a foe.

Range
15 ft
Saving throw
Strength DC 16
On a failed save
Restrained.
On a successful save
Slips the chain.
Conditions
Restrained

Bound to the Gate At will

GM guidance: cannot go more than a stone's throw from the gate it guards; breaking the pact frees or banishes it.

Defenses

Resistances
Cold, Nonmagical
Immunities
Fire, Poison

Environment & tags

Environments
Dungeon, Volcanic, Ruins
Groups
Demons / Infernal
Tags
fiend, guardian, boss