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Portrait of the Orc Chief
Creature · Built-in

Orc Chief

Medium Humanoid, chaotic evil

  • Boss difficulty
  • CR 4
  • Melee
  • Boss
  • Support

The war leader of the tribe, hung with trophies; its war cry sends every orc in earshot forward.

Statistics

Armor Class
16 (scale mail)
Hit Points
85 (10d8 + 40)
Speed
Walk 30 ft
Challenge
CR 4 · 1100 XP
Size
Medium — Takes one map cell: most people and wolves.
Saving throws
CON +6, WIS +3
Skills
Intimidation +5
Senses
Darkvision 60 ft
Languages
Common, Orc
STR18+4
DEX12+1
CON18+4
INT10+0
WIS12+1
CHA16+3

Attacks

Multiattack

Greataxe × 2

Greataxe Melee

+6 to hit · Reach 5 ft (1 map cell)

Damage: 1d12 + 4 slashing

Javelin Melee

+6 to hit · Reach 5 ft (1 map cell)

Damage: 1d6 + 4 piercing

Abilities

Battle Rush At will

GM guidance: charges headlong at the nearest foe it can see, covering extra ground to get there.

War Cry Recharge 5–6

A roar that shakes its enemies.

Range
30 ft
Saving throw
Wisdom DC 13
On a failed save
Frightened until the end of its next turn.
On a successful save
Stands firm.
Conditions
Frightened

Lead the Charge At will

GM guidance: orcs that can see it move toward the enemy with it and gain courage while it stands.

Defenses

No special resistances, immunities or vulnerabilities.

Environment & tags

Environments
Mountain, Forest, Cave
Groups
Humanoids, Cave / Underground
Tags
humanoid, orc, hills, leader, boss

Loot

Carries

Possible loot