Skip to content ↩ Game Master
Portrait of the Rune Guardian
Creature · Built-in

Rune Guardian

Large Construct, unaligned

  • High difficulty
  • CR 5
  • Melee
  • Ranged
  • Caster
  • Tank

A tall stone sentinel carved all over with glowing runes; each rune that lights up wakes another of its powers. Wizards set them to guard vaults and the doors of their towers.

Statistics

Armor Class
17 (rune-carved stone)
Hit Points
104 (11d10 + 44)
Speed
Walk 25 ft
Challenge
CR 5 · 1800 XP
Size
Large — Takes a 2-by-2 block of map cells.
Senses
Darkvision 60 ft
STR19+4
DEX9−1
CON18+4
INT3−4
WIS11+0
CHA1−5

Attacks

Multiattack

Stone Fist × 2

Stone Fist Melee

+7 to hit · Reach 5 ft (1 map cell)

Damage: 2d8 + 4 bludgeoning

Rune Bolt Ranged

+2 to hit · Range 60 ft

Damage: 2d10 - 1 force

Abilities

Rune Flare Recharge 5–6

Its runes blaze with light.

Area
15 ft
Saving throw
Constitution DC 15
On a failed save
Blinded until the end of its next turn.
On a successful save
Squints through it.
Conditions
Blinded

Warded Door At will

GM guidance: it ignores anyone who speaks the password chosen by its maker.

Defenses

Resistances
Force
Immunities
Poison, Psychic

Environment & tags

Environments
Ruins, Dungeon, Temple
Groups
Constructs, Original Game Master Creatures
Tags
construct, original, guardian, magic